Thinking about a BC textbook booksprint/hackathon

Drupal Code Sprint

This week we have started talking about how we can make a BC textbook book sprint a reality in the spring of 2014. These are still very preliminary plans, but I’m very jazzed about the potential.

A book sprint is inspired by code sprints in the software development world where, in a very short time with a number of participants, something concrete is created. In the world of academic software development, I think of projects like the One Week, One Tool project out of George Mason University, which has given us tools like Anthologize and this years Serendip-o-matic  developed in an intense one week burst of coding frenzy. (aside: I am a big fanboy of the work of the Roy Rosenzweig Center for History and New Media at George Mason. They have built some wonderful digital tools over the years, including Zotero, which I really should have included in my support what you use post as it is a tool that I do use every day for my research).

In the textbook hacking space, there has been some great projects that we can draw inspiration from, including Siyavula in South Africa, the Utah Open Textbook project , the Finland hackathon that produced a math textbook in 3 days, and (over the past weekend), the Creative Commons supported textbook hackathon at the University of Otago in New Zealand that produced a first year media studies and communications textbook.

This last project is especially interesting for 2 reasons. One, we are looking for a media and communications handbook for our open textbook collection and even though this will be create with a New Zealand focus, there will probably be material in there that we can use as a starting point to create our own media studies and communication textbook.

Second, one of the goals of the event was to create a textbook book sprint cookbook; a guide for others to use who wish to do a similar event. I love serendipity. Needless to say, I am looking forward to getting my hands on that cookbook, and have to applaud the crew involved in the project for recognizing that capturing the process is just as important as the final result. Open FTW.

As I said, these are really early days in our planning, and one of the first pieces we need to figure out is whether we create something from scratch, or whether we modify an existing resource. While many of the examples so far have focused on creating something from scratch, I actually think there is great value in having a book sprint where we remix an existing resource instead of creating from scratch. Remixing works is still a foreign and uncomfortable idea with many challenges (both technical and cultural). A remix-a-thon might help us address some of those issues head on and develop some real and concrete tools that could empower and enable others to look at remix as a viable option.

We also have to figure out the right mix of people to be involved. Obviously there will be faculty (subject matter experts), but what kinds of resources will we need to support them? Technical support, developers, editors, designers And how do we begin to facilitate the work? It needs to be tightly focused to meet the tight deadline. What kind of pre-event work needs to be done so that by the time you get to the event everyone is prepped and ready to roll? These are all questions that we will need to answer in the coming weeks and months as we begin to flesh out this plan.

Photo: Drupal code sprint by Kathleen Murtagh used under a CC-BY license

 

Using a wiki to collaboratively create course curriculum

I like this case study. It’s not from post-sec, but K-12, and the interview with the educators was done by Wikispaces so they have an interest in promoting wiki technology in a positive light. However, that said, it is still a great example of how educators living at a distance used a wiki to collaborate and develop an OER based on the Grade 6 social studies curriculum in Ontario. It also illustrates the benefits of being open, as the teachers involved sent out a tweet about their final result, which was picked up by the Wikispaces staff, who then interviewed the teachers and hilighted their wiki on their site – which was read by me, and is now being sent out to my network. Their work gets pushed around various networks and amplified, based on a single tweet that they sent.

Amplify’d from www.wikispaces.com
However, as we began to work on the project, we needed a way to share ideas, and work on pulling the assignment together without meeting in person as we all lived a distance away from each other.
We wanted to reach more educators than only those in our faculty and within the first week of our unit being posted, we had other universities’ and your own recognition!
Rachel: As part of our IT course, we were all required to open Twitter accounts and we were encouraged to use it as a way to connect and collaborate with other educators. We were all very excited about our completed wiki so we decided to “tweet” about it. The fact that you found us through Twitter demonstrates first-hand the power of Web 2.0 tools and how effective they are for connecting and sharing with others around the globe.
Marsha: We learned so much for this experience beyond just how to create a unit of study. By jumping right in and being willing to try new things, we really discovered the value of technology in education and one’s own professional development. Now that we have each had experience with creating Wikispaces, we have been able to implement them in a practical way in the classroom and have experimented with its many uses.
Not having integrated vast amounts of technology before, we have realized its potential as educators through the power of collaboration and its use for professional development and its power for our students and their continued learning.
It becomes really difficult when the school isn’t equipped with technology and when— if you’re in a community that is accepting of the idea of integrating technology, I think that that just allows so much growth for your students.
And I think, too, with traditional education, when you think of online games and Web tools and, you know, doing things like this with technology, that it’s not “educational,” and that it’s more just fun, and you’re playing online. But we learned that there are tons of games and tools and resources online, and even just different technological tools that you can use in you classroom that are educational, depending on how you use them and what you want the kids to get out of it.
So if you’re learning from it and enjoying it, then imagine what the students will get from it.
you don’t know if it’s going to work until you’ve tried.
And don’t expect it to be the same experience that someone else had, because you go in, and it’s all trial and error. Does this work, and does that work, and we found that the best way to learn was to play with things ourselves instead of having the instructor sit beside us and set everything up for us, it was so much more, “See what works for you.”

Read more at www.wikispaces.com